In an antediluvian world, before massive geologic, biologic, and atmospheric changes created our own, a boy discovers the societies and conflicts we have never known.
When he wakes in a house built in the trees, and given a name by the stranger who found him, Kiran struggles in his youth, his only memories before the stranger being his haunting nightmares. However, he gets a fresh start with the stranger Aedan, who calls himself wizard, living a hermit's life in the woods, and the villagers only two days journey west. His life, though sometimes difficult, proves comfortable, until he follows Aedan at night, and finds out the wizard's true purpose.
When war reaches the trees, Aedan slows the tide, but he cannot do much alone. Kiran acts as messenger, and then helper, learning the ways of the Wizard at battle and at rest, yet when the King's warriors arrive to make a stand, Aedan is summoned and must leave. Can Kiran guide the elites through his forest to victory against the Norumbrian invaders?
Note: As a part of a massive editing effort, the bulk of the book is currently unavailable. To retain the listing, the intro and ending of the book will be left on Authonomy.